Cyberpunk 2077 Wiki & Map
Cyberpunk 2077 database covering every weapon, cyberware implant, quickhack and perk in the game, with stats for each tier from the game files.
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All 181 weapons, iconic and base, with damage, fire rate, attachments and tier scaling up to 5++.
All 121 implants across 10 slots, with capacity cost, attunement and effects at every tier.
All 18 quickhacks by category, with RAM cost, upload time and duration at every tier.
All 188 perks across the five attributes, plus the 9 Relic perks from Phantom Liberty.
Cyberpunk 2077 Weapons
Every gun and blade in Cyberpunk 2077 belongs to a class and an evolution: Power weapons ricochet rounds off walls, Tech weapons charge up and punch through cover, and Smart weapons steer their bullets into the target. Iconic weapons sit on top of that with an ability no other gun has, and every weapon scales through the crafting tiers. Melee weapons run on stamina instead of ammo, and the blades among them scale with Reflexes rather than Body.
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Handguns
38 handguns
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Revolvers
17 revolvers
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Submachine Guns
16 guns
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Rifles
17 rifles
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Precision Rifles
6 rifles
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Sniper Rifles
12 rifles
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Shotguns
12 shotguns
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Dual Shotguns
7 shotguns
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Light Machine Guns
4 guns
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Heavy Machine Guns
1 gun
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Katanas
9 katanas
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Swords
1 sword
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Chainswords
2 chainswords
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Machetes
4 machetes
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Knives
10 knives
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Axes
4 axes
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Hammers
3 hammers
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One-Handed Clubs
12 clubs
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Two-Handed Clubs
5 clubs
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Fists
1 weapon
Cyberpunk 2077 Cyberware
Cyberware is what V bolts into their body in Cyberpunk 2077, filling slots across the frontal cortex, arms, legs, skeleton, nervous system, circulatory system, skin and the operating system that runs quickhacks. Every implant spends cyberware capacity, and its armour, stats and attunement scale with the tier it is bought or upgraded to. The ripperdocs of Night City stock most of it, and the rest is looted or handed over in a quest.
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Frontal Cortex
13 implants
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Operating System
17 implants
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Nervous System
12 implants
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Face
8 implants
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Circulatory System
12 implants
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Integumentary System
15 implants
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Arms
17 implants
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Hands
9 implants
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Skeleton
13 implants
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Legs
5 implants
Cyberpunk 2077 Quickhacks
Quickhacks are the programs V loads into a cyberdeck in Cyberpunk 2077 and fires at anything on the network. Covert hacks keep V hidden, damage hacks cook a target from the inside, control hacks turn cameras, turrets and enemies against their owners, and ultimates spend the most RAM for the biggest effect. Each one hits harder the higher the tier of the copy installed.
View all 18 quickhacks →Cyberpunk 2077 Perks
Perks in Cyberpunk 2077 hang off the five attributes, Body, Reflexes, Technical Ability, Intelligence and Cool, and every attribute point opens more of that tree. They run from Novice up to Master, many with several ranks to buy, and the Relic tree from Phantom Liberty sits apart from the rest. Respeccing costs little, so no perk point is spent for good.
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Body
33 perks
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Reflexes
37 perks
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Technical Ability
34 perks
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Intelligence
38 perks
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Cool
38 perks
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Relic
9 perks