Cyberware Malfunction - Cyberpunk 2077
Control
Tier 2 – 5++
Tiers
5 of 6 tiers exist in the game files
| Tier | RAM cost | Upload time | Duration |
|---|---|---|---|
| 2 | — | — | — |
| 3 | — | — | — |
| 4 | — | — | — |
| 5 | — | — | — |
| 5++ | — | — | — |
The game files carry no RAM cost or upload time for this quickhack at any tier.
Effects per tier
What the tooltip reads at each tier
Tier 2
- Disables enemy cyberware for 10 sec. and increases all damage against the affected enemy by 5%.
Tier 3
- Stacks up to 3 times.
- Disables enemy cyberware for 10 sec. and increases all damage against the affected enemy by 5%.
- At 2 stacks, permanently disables enemy cyberware.
Tier 4
- Stacks up to 5 times.
- Disables enemy cyberware for 10 sec. and increases all damage against the affected enemy by 5%.
- At 2 stacks, permanently disables enemy cyberware.
- At 3 stacks, deals Electrical damage over time. Each application refreshes the effect's duration or reapplies the effect.
Tier 5
- Stacks up to 8 times.
- Disables enemy cyberware for 10 sec. and increases all damage against the affected enemy by 5%.
- At 2 stacks, permanently disables enemy cyberware.
- At 3 stacks, deals Electrical damage over time. Each application refreshes the effect's duration or reapplies the effect.
- At maximum stacks, enemy cyberware overloads, dealing massive damage. Cyberware Malfunction cannot be used on the same enemy again.
Tier 5++
- Stacks up to 8 times.
- Disables enemy cyberware for 10 sec. and increases all damage against the affected enemy by 15%.
- At 2 stacks, permanently disables enemy cyberware.
- At 3 stacks, deals Electrical damage over time. Each application refreshes the effect's duration or reapplies the effect.
- At maximum stacks, enemy cyberware overloads, dealing massive damage. Cyberware Malfunction cannot be used on the same enemy again.
All quickhacks
Every quickhack in Cyberpunk 2077, A to Z
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