Short Circuit - Cyberpunk 2077
Damage
Tier 1 – 5++
Overloads an enemy's microcircuits, producing a devastating electrical current of almost 2 million Volts.
At tier 5++
Cost changes between tiers
RAM cost
7
Upload time
1.5s
- ◆ Deals damage. Mechs, robots, drones and turrets receive additional damage.
- ◆ +3 sec. duration for all Control quickhacks currently affecting the target.
- ◆ +25% damage for each stack of Cyberware Malfunction affecting the enemy. This increased damage also causes the affected enemy's weakspot to explode.
- ◆ Applies an EMP effect that deals additional damage over time.
- ◆ +20% damage against enemies below a High threat level.
Tiers
6 of 6 tiers exist in the game files
| Tier | RAM cost | Upload time | Duration |
|---|---|---|---|
| 1 | 7 | 1.5s | — |
| 2 | 7 | 1.5s | — |
| 3 | 3 | 1.5s | — |
| 4 | 7 | 1.5s | — |
| 5 | 7 | 1.5s | — |
| 5++ | 7 | 1.5s | — |
Effects per tier
What the tooltip reads at each tier
Tier 1
- Deals damage. Mechs, robots, drones and turrets receive additional damage.
Tier 2
- Deals damage. Mechs, robots, drones and turrets receive additional damage.
- +3 sec. duration for all Control quickhacks currently affecting the target.
Tier 3
- Deals damage. Mechs, robots, drones and turrets receive additional damage.
- +3 sec. duration for all Control quickhacks currently affecting the target.
- +10% damage for each stack of Cyberware Malfunction affecting the enemy. This increased damage also causes the affected enemy's weakspot to explode.
Tier 4
- Deals damage. Mechs, robots, drones and turrets receive additional damage.
- +3 sec. duration for all Control quickhacks currently affecting the target.
- +10% damage for each stack of Cyberware Malfunction affecting the enemy. This increased damage also causes the affected enemy's weakspot to explode.
- Applies an EMP effect that deals additional damage over time.
Tier 5
- Deals damage. Mechs, robots, drones and turrets receive additional damage.
- +3 sec. duration for all Control quickhacks currently affecting the target.
- +10% damage for each stack of Cyberware Malfunction affecting the enemy. This increased damage also causes the affected enemy's weakspot to explode.
- Applies an EMP effect that deals additional damage over time.
- +20% damage against enemies below a High threat level.
Tier 5++
- Deals damage. Mechs, robots, drones and turrets receive additional damage.
- +3 sec. duration for all Control quickhacks currently affecting the target.
- +25% damage for each stack of Cyberware Malfunction affecting the enemy. This increased damage also causes the affected enemy's weakspot to explode.
- Applies an EMP effect that deals additional damage over time.
- +20% damage against enemies below a High threat level.
All quickhacks
Every quickhack in Cyberpunk 2077, A to Z
Back to the full
quickhacks list.