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Atomic Sensors

Atomic Sensors - Cyberpunk 2077

Nervous System Tier 1 – 5++ 5 capacity Cool

The ware she told you not to worry about.

Effects

At tier 5++
  • Increases movement speed proportional to the enemy's detection of you outside of combat (max. +64% movement speed at 80% detection). The effect ends when you enter combat.
Attunement
Cool

+0.2% headshot and weakspot damage per Attribute Point.

How to get it

Sold by any Ripperdoc, with quality increasing as you level up.

Tiers

11 tiers, each with its own numbers
Tier 1 AdvancedTroubleFinderCommon
  • Increases movement speed proportional to the enemy's detection of you outside of combat (max. +20% movement speed at 80% detection). The effect ends when you enter combat.
Tier 1+ AdvancedTroubleFinderCommonPlus
  • Increases movement speed proportional to the enemy's detection of you outside of combat (max. +23% movement speed at 80% detection). The effect ends when you enter combat.
Tier 2 AdvancedTroubleFinderUncommon
  • Increases movement speed proportional to the enemy's detection of you outside of combat (max. +29% movement speed at 80% detection). The effect ends when you enter combat.
Tier 2+ AdvancedTroubleFinderUncommonPlus
  • Increases movement speed proportional to the enemy's detection of you outside of combat (max. +32% movement speed at 80% detection). The effect ends when you enter combat.
Tier 3 AdvancedTroubleFinderRare
  • Increases movement speed proportional to the enemy's detection of you outside of combat (max. +38% movement speed at 80% detection). The effect ends when you enter combat.
Cool: +0.2% headshot and weakspot damage per Attribute Point.
Tier 3+ AdvancedTroubleFinderRarePlus
  • Increases movement speed proportional to the enemy's detection of you outside of combat (max. +41% movement speed at 80% detection). The effect ends when you enter combat.
Cool: +0.2% headshot and weakspot damage per Attribute Point.
Tier 4 AdvancedTroubleFinderEpic
  • Increases movement speed proportional to the enemy's detection of you outside of combat (max. +47% movement speed at 80% detection). The effect ends when you enter combat.
Cool: +0.2% headshot and weakspot damage per Attribute Point.
Tier 4+ AdvancedTroubleFinderEpicPlus
  • Increases movement speed proportional to the enemy's detection of you outside of combat (max. +50% movement speed at 80% detection). The effect ends when you enter combat.
Cool: +0.2% headshot and weakspot damage per Attribute Point.
Tier 5 AdvancedTroubleFinderLegendary
  • Increases movement speed proportional to the enemy's detection of you outside of combat (max. +56% movement speed at 80% detection). The effect ends when you enter combat.
Cool: +0.2% headshot and weakspot damage per Attribute Point.
Tier 5+ AdvancedTroubleFinderLegendaryPlus
  • Increases movement speed proportional to the enemy's detection of you outside of combat (max. +60% movement speed at 80% detection). The effect ends when you enter combat.
Cool: +0.2% headshot and weakspot damage per Attribute Point.
Tier 5++ AdvancedTroubleFinderLegendaryPlusPlus
  • Increases movement speed proportional to the enemy's detection of you outside of combat (max. +64% movement speed at 80% detection). The effect ends when you enter combat.
Cool: +0.2% headshot and weakspot damage per Attribute Point.

All cyberware

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