Kerenzikov - Cyberpunk 2077
Nervous System
Tier 1 – 5++
12 capacity
Reflexes
A classic reflex booster.
Effects
At tier 5++
- ◆ Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3.8 sec. when you aim a ranged attack during a slide, dodge or Dash.
- ◆ Cooldown: 6 sec.
Secondary stats at tier 5++
- Headshot Damage
- +2.6% – +4.8%
- Recoil Reduction
- +2.6% – +4.8%
Rolled within this range when installed.
Attunement
Reflexes
+0.1% Crit Chance per Attribute Point. Current total: +7–11%
How to get it
Sold by any Ripperdoc from level 10, with quality scaling by level.
Tiers
10 tiers, each with its own numbers
Tier 1
AdvancedKerenzikovCommon
- Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 1.5 sec. when you aim a ranged attack during a slide, dodge or Dash.
- Cooldown: 5 sec.
Headshot Damage +2%
Recoil Reduction +2%
Tier 2
AdvancedKerenzikovUncommon
- Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 2 sec. when you aim a ranged attack during a slide, dodge or Dash.
- Cooldown: 8 sec.
Headshot Damage +2% – +3%
Recoil Reduction +2% – +3%
Tier 2+
AdvancedKerenzikovUncommonPlus
- Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 2 sec. when you aim a ranged attack during a slide, dodge or Dash.
- Cooldown: 7.5 sec.
Headshot Damage +2% – +3%
Recoil Reduction +2% – +3%
Tier 3
AdvancedKerenzikovRare
- Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 2.5 sec. when you aim a ranged attack during a slide, dodge or Dash.
- Cooldown: 7.5 sec.
Headshot Damage +2.2% – +3.6%
Recoil Reduction +2.2% – +3.6%
Reflexes:
+0.1% Crit Chance per Attribute Point. Current total: +7–11%
Tier 3+
AdvancedKerenzikovRarePlus
- Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 2.5 sec. when you aim a ranged attack during a slide, dodge or Dash.
- Cooldown: 7 sec.
Headshot Damage +2.2% – +3.6%
Recoil Reduction +2.2% – +3.6%
Reflexes:
+0.1% Crit Chance per Attribute Point. Current total: +7–11%
Tier 4
AdvancedKerenzikovEpic
- Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3 sec. when you aim a ranged attack during a slide, dodge or Dash.
- Cooldown: 7 sec.
Headshot Damage +2.4% – +4.2%
Recoil Reduction +2.4% – +4.2%
Reflexes:
+0.1% Crit Chance per Attribute Point. Current total: +11–15%
Tier 4+
AdvancedKerenzikovEpicPlus
- Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3 sec. when you aim a ranged attack during a slide, dodge or Dash.
- Cooldown: 6.5 sec.
Headshot Damage +2.4% – +4.2%
Recoil Reduction +2.4% – +4.2%
Reflexes:
+0.1% Crit Chance per Attribute Point. Current total: +11–15%
Tier 5
AdvancedKerenzikovLegendary
- Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3.5 sec. when you aim a ranged attack during a slide, dodge or Dash.
- Cooldown: 6.5 sec.
Headshot Damage +2.6% – +4.8%
Recoil Reduction +2.6% – +4.8%
Reflexes:
+0.1% Crit Chance per Attribute Point. Current total: +15–20%
Tier 5+
AdvancedKerenzikovLegendaryPlus
- Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3.5 sec. when you aim a ranged attack during a slide, dodge or Dash.
- Cooldown: 6 sec.
Headshot Damage +2.6% – +4.8%
Recoil Reduction +2.6% – +4.8%
Reflexes:
+0.1% Crit Chance per Attribute Point. Current total: +15–20%
Tier 5++
AdvancedKerenzikovLegendaryPlusPlus
- Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3.8 sec. when you aim a ranged attack during a slide, dodge or Dash.
- Cooldown: 6 sec.
Headshot Damage +2.6% – +4.8%
Recoil Reduction +2.6% – +4.8%
Reflexes:
+0.1% Crit Chance per Attribute Point. Current total: +15–20%
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