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Kerenzikov

Kerenzikov - Cyberpunk 2077

Nervous System Tier 1 – 5++ 12 capacity Reflexes

A classic reflex booster.

Effects

At tier 5++
  • Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3.8 sec. when you aim a ranged attack during a slide, dodge or Dash.
  • Cooldown: 6 sec.
Secondary stats at tier 5++
Headshot Damage
+2.6% – +4.8%
Recoil Reduction
+2.6% – +4.8%

Rolled within this range when installed.

Attunement
Reflexes

+0.1% Crit Chance per Attribute Point. Current total: +7–11%

How to get it

Sold by any Ripperdoc from level 10, with quality scaling by level.

Tiers

10 tiers, each with its own numbers
Tier 1 AdvancedKerenzikovCommon
  • Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 1.5 sec. when you aim a ranged attack during a slide, dodge or Dash.
  • Cooldown: 5 sec.
Headshot Damage +2% Recoil Reduction +2%
Tier 2 AdvancedKerenzikovUncommon
  • Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 2 sec. when you aim a ranged attack during a slide, dodge or Dash.
  • Cooldown: 8 sec.
Headshot Damage +2% – +3% Recoil Reduction +2% – +3%
Tier 2+ AdvancedKerenzikovUncommonPlus
  • Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 2 sec. when you aim a ranged attack during a slide, dodge or Dash.
  • Cooldown: 7.5 sec.
Headshot Damage +2% – +3% Recoil Reduction +2% – +3%
Tier 3 AdvancedKerenzikovRare
  • Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 2.5 sec. when you aim a ranged attack during a slide, dodge or Dash.
  • Cooldown: 7.5 sec.
Headshot Damage +2.2% – +3.6% Recoil Reduction +2.2% – +3.6%
Reflexes: +0.1% Crit Chance per Attribute Point. Current total: +7–11%
Tier 3+ AdvancedKerenzikovRarePlus
  • Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 2.5 sec. when you aim a ranged attack during a slide, dodge or Dash.
  • Cooldown: 7 sec.
Headshot Damage +2.2% – +3.6% Recoil Reduction +2.2% – +3.6%
Reflexes: +0.1% Crit Chance per Attribute Point. Current total: +7–11%
Tier 4 AdvancedKerenzikovEpic
  • Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3 sec. when you aim a ranged attack during a slide, dodge or Dash.
  • Cooldown: 7 sec.
Headshot Damage +2.4% – +4.2% Recoil Reduction +2.4% – +4.2%
Reflexes: +0.1% Crit Chance per Attribute Point. Current total: +11–15%
Tier 4+ AdvancedKerenzikovEpicPlus
  • Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3 sec. when you aim a ranged attack during a slide, dodge or Dash.
  • Cooldown: 6.5 sec.
Headshot Damage +2.4% – +4.2% Recoil Reduction +2.4% – +4.2%
Reflexes: +0.1% Crit Chance per Attribute Point. Current total: +11–15%
Tier 5 AdvancedKerenzikovLegendary
  • Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3.5 sec. when you aim a ranged attack during a slide, dodge or Dash.
  • Cooldown: 6.5 sec.
Headshot Damage +2.6% – +4.8% Recoil Reduction +2.6% – +4.8%
Reflexes: +0.1% Crit Chance per Attribute Point. Current total: +15–20%
Tier 5+ AdvancedKerenzikovLegendaryPlus
  • Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3.5 sec. when you aim a ranged attack during a slide, dodge or Dash.
  • Cooldown: 6 sec.
Headshot Damage +2.6% – +4.8% Recoil Reduction +2.6% – +4.8%
Reflexes: +0.1% Crit Chance per Attribute Point. Current total: +15–20%
Tier 5++ AdvancedKerenzikovLegendaryPlusPlus
  • Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3.8 sec. when you aim a ranged attack during a slide, dodge or Dash.
  • Cooldown: 6 sec.
Headshot Damage +2.6% – +4.8% Recoil Reduction +2.6% – +4.8%
Reflexes: +0.1% Crit Chance per Attribute Point. Current total: +15–20%

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