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Spring Joints

Spring Joints - Cyberpunk 2077

Skeleton Tier 2 – 5++ 16 capacity Body

Spring joints - for those among us who are no longer spring chickens.

Effects

At tier 5++
  • ◆ +16% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
  • ◆ Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Secondary stats at tier 5++
Recoil Reduction
+2.6% – +4.8%

Rolled within this range when installed.

Attunement
Body

+0.5 Health per Attribute Point.

How to get it

Sold by any Ripperdoc from level 10, with quality scaling by level.

Tiers

9 tiers, each with its own numbers
Tier 2 AdvancedAgileJointsUncommon
  • +10% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
  • Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2% – +3%
Tier 2+ AdvancedAgileJointsUncommonPlus
  • +10% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
  • Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2% – +3%
Tier 3 AdvancedAgileJointsRare
  • +12% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
  • Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2.2% – +3.6%
Body: +0.5 Health per Attribute Point.
Tier 3+ AdvancedAgileJointsRarePlus
  • +12% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
  • Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2.2% – +3.6%
Body: +0.5 Health per Attribute Point.
Tier 4 AdvancedAgileJointsEpic
  • +14% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
  • Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2.4% – +4.2%
Body: +0.5 Health per Attribute Point.
Tier 4+ AdvancedAgileJointsEpicPlus
  • +14% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
  • Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2.4% – +4.2%
Body: +0.5 Health per Attribute Point.
Tier 5 AdvancedAgileJointsLegendary
  • +16% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
  • Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2.6% – +4.8%
Body: +0.5 Health per Attribute Point.
Tier 5+ AdvancedAgileJointsLegendaryPlus
  • +16% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
  • Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2.6% – +4.8%
Body: +0.5 Health per Attribute Point.
Tier 5++ AdvancedAgileJointsLegendaryPlusPlus
  • +16% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
  • Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2.6% – +4.8%
Body: +0.5 Health per Attribute Point.

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