Spring Joints - Cyberpunk 2077
Skeleton
Tier 2 – 5++
16 capacity
Body
Spring joints - for those among us who are no longer spring chickens.
Effects
At tier 5++
- ◆ +16% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
- ◆ Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Secondary stats at tier 5++
- Recoil Reduction
- +2.6% – +4.8%
Rolled within this range when installed.
Attunement
Body
+0.5 Health per Attribute Point.
How to get it
Sold by any Ripperdoc from level 10, with quality scaling by level.
Tiers
9 tiers, each with its own numbers
Tier 2
AdvancedAgileJointsUncommon
- +10% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
- Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2% – +3%
Tier 2+
AdvancedAgileJointsUncommonPlus
- +10% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
- Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2% – +3%
Tier 3
AdvancedAgileJointsRare
- +12% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
- Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2.2% – +3.6%
Body:
+0.5 Health per Attribute Point.
Tier 3+
AdvancedAgileJointsRarePlus
- +12% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
- Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2.2% – +3.6%
Body:
+0.5 Health per Attribute Point.
Tier 4
AdvancedAgileJointsEpic
- +14% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
- Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2.4% – +4.2%
Body:
+0.5 Health per Attribute Point.
Tier 4+
AdvancedAgileJointsEpicPlus
- +14% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
- Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2.4% – +4.2%
Body:
+0.5 Health per Attribute Point.
Tier 5
AdvancedAgileJointsLegendary
- +16% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
- Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2.6% – +4.8%
Body:
+0.5 Health per Attribute Point.
Tier 5+
AdvancedAgileJointsLegendaryPlus
- +16% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
- Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2.6% – +4.8%
Body:
+0.5 Health per Attribute Point.
Tier 5++
AdvancedAgileJointsLegendaryPlusPlus
- +16% Mitigation Strength (Total Mitigation Strength cannot exceed 90%)
- Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).
Recoil Reduction +2.6% – +4.8%
Body:
+0.5 Health per Attribute Point.
All cyberware
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