Titanium Bones - Cyberpunk 2077
Skeleton
Tier 1 – 5++
6 capacity
Body
Metal-infused bones capable of withstanding heavy loads.
Effects
At tier 5++
- ◆ +62% Carrying Capacity
Secondary stats at tier 5++
- Explosion Damage
- +2.6% – +4.8%
- Melee Damage
- +2.6% – +4.8%
Rolled within this range when installed.
Attunement
Body
+0.5 Health per Attribute Point.
How to get it
Sold by any Ripperdoc, with quality scaling as you level.
Tiers
11 tiers, each with its own numbers
Tier 1
AdvancedTitaniumInfusedBonesCommon
- +30% Carrying Capacity
Explosion Damage +2%
Melee Damage +2%
Tier 1+
AdvancedTitaniumInfusedBonesCommon2Plus
- +34% Carrying Capacity
Explosion Damage +2%
Melee Damage +2%
Tier 2
AdvancedTitaniumInfusedBonesUncommon2
- +42% Carrying Capacity
Explosion Damage +2% – +3%
Melee Damage +2% – +3%
Tier 2+
AdvancedTitaniumInfusedBonesUncommonPlus
- +38% Carrying Capacity
Explosion Damage +2% – +3%
Melee Damage +2% – +3%
Tier 3
AdvancedTitaniumInfusedBonesRare2
- +50% Carrying Capacity
Explosion Damage +2.2% – +3.6%
Melee Damage +2.2% – +3.6%
Body:
+0.5 Health per Attribute Point.
Tier 3+
AdvancedTitaniumInfusedBonesRarePlus
- +46% Carrying Capacity
Explosion Damage +2.2% – +3.6%
Melee Damage +2.2% – +3.6%
Body:
+0.5 Health per Attribute Point.
Tier 4
AdvancedTitaniumInfusedBonesEpic
- +54% Carrying Capacity
Explosion Damage +2.4% – +4.2%
Melee Damage +2.4% – +4.2%
Body:
+0.5 Health per Attribute Point.
Tier 4+
AdvancedTitaniumInfusedBonesEpicPlus
- +54% Carrying Capacity
Explosion Damage +2.4% – +4.2%
Melee Damage +2.4% – +4.2%
Body:
+0.5 Health per Attribute Point.
Tier 5
AdvancedTitaniumInfusedBonesLegendary2
- +66% Carrying Capacity
Explosion Damage +2.6% – +4.8%
Melee Damage +2.6% – +4.8%
Body:
+0.5 Health per Attribute Point.
Tier 5+
AdvancedTitaniumInfusedBonesLegendary2Plus
- +66% Carrying Capacity
Explosion Damage +2.6% – +4.8%
Melee Damage +2.6% – +4.8%
Body:
+0.5 Health per Attribute Point.
Tier 5++
AdvancedTitaniumInfusedBonesLegendaryPlusPlus
- +62% Carrying Capacity
Explosion Damage +2.6% – +4.8%
Melee Damage +2.6% – +4.8%
Body:
+0.5 Health per Attribute Point.
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