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ProxiShield

ProxiShield - Cyberpunk 2077

Integumentary System Tier 1 – 5++ 10 capacity Body

Teach them to respect your personal space.

Effects

At tier 5++
  • The closer an attacking enemy is, the less damage they deal to you. -20% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Secondary stats at tier 5++
Melee Damage
+2.6% – +4.8%

Rolled within this range when installed.

Attunement
Body

+0.5 Health per Attribute Point.

How to get it

Sold by Ripperdocs, with quality scaling as you level.

Tiers

11 tiers, each with its own numbers
Tier 1 AdvancedProximityReducerCommon
  • The closer an attacking enemy is, the less damage they deal to you. -8% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2%
Tier 1+ AdvancedProximityReducerCommonPlus
  • The closer an attacking enemy is, the less damage they deal to you. -8% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2%
Tier 2 AdvancedProximityReducerUncommon
  • The closer an attacking enemy is, the less damage they deal to you. -11% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2% – +3%
Tier 2+ AdvancedProximityReducerUncommonPlus
  • The closer an attacking enemy is, the less damage they deal to you. -11% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2% – +3%
Tier 3 AdvancedProximityReducerRare
  • The closer an attacking enemy is, the less damage they deal to you. -14% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2.2% – +3.6%
Body: +0.5 Health per Attribute Point.
Tier 3+ AdvancedProximityReducerRarePlus
  • The closer an attacking enemy is, the less damage they deal to you. -14% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2.2% – +3.6%
Body: +0.5 Health per Attribute Point.
Tier 4 AdvancedProximityReducerEpic
  • The closer an attacking enemy is, the less damage they deal to you. -17% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2.4% – +4.2%
Body: +0.5 Health per Attribute Point.
Tier 4+ AdvancedProximityReducerEpicPlus
  • The closer an attacking enemy is, the less damage they deal to you. -17% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2.4% – +4.2%
Body: +0.5 Health per Attribute Point.
Tier 5 AdvancedProximityReducerLegendary
  • The closer an attacking enemy is, the less damage they deal to you. -20% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2.6% – +4.8%
Body: +0.5 Health per Attribute Point.
Tier 5+ AdvancedProximityReducerLegendaryPlus
  • The closer an attacking enemy is, the less damage they deal to you. -20% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2.6% – +4.8%
Body: +0.5 Health per Attribute Point.
Tier 5++ AdvancedProximityReducerLegendaryPlusPlus
  • The closer an attacking enemy is, the less damage they deal to you. -20% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2.6% – +4.8%
Body: +0.5 Health per Attribute Point.

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