ProxiShield - Cyberpunk 2077
Integumentary System
Tier 1 – 5++
10 capacity
Body
Teach them to respect your personal space.
Effects
At tier 5++
- ◆ The closer an attacking enemy is, the less damage they deal to you. -20% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Secondary stats at tier 5++
- Melee Damage
- +2.6% – +4.8%
Rolled within this range when installed.
Attunement
Body
+0.5 Health per Attribute Point.
How to get it
Sold by Ripperdocs, with quality scaling as you level.
Tiers
11 tiers, each with its own numbers
Tier 1
AdvancedProximityReducerCommon
- The closer an attacking enemy is, the less damage they deal to you. -8% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2%
Tier 1+
AdvancedProximityReducerCommonPlus
- The closer an attacking enemy is, the less damage they deal to you. -8% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2%
Tier 2
AdvancedProximityReducerUncommon
- The closer an attacking enemy is, the less damage they deal to you. -11% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2% – +3%
Tier 2+
AdvancedProximityReducerUncommonPlus
- The closer an attacking enemy is, the less damage they deal to you. -11% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2% – +3%
Tier 3
AdvancedProximityReducerRare
- The closer an attacking enemy is, the less damage they deal to you. -14% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2.2% – +3.6%
Body:
+0.5 Health per Attribute Point.
Tier 3+
AdvancedProximityReducerRarePlus
- The closer an attacking enemy is, the less damage they deal to you. -14% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2.2% – +3.6%
Body:
+0.5 Health per Attribute Point.
Tier 4
AdvancedProximityReducerEpic
- The closer an attacking enemy is, the less damage they deal to you. -17% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2.4% – +4.2%
Body:
+0.5 Health per Attribute Point.
Tier 4+
AdvancedProximityReducerEpicPlus
- The closer an attacking enemy is, the less damage they deal to you. -17% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2.4% – +4.2%
Body:
+0.5 Health per Attribute Point.
Tier 5
AdvancedProximityReducerLegendary
- The closer an attacking enemy is, the less damage they deal to you. -20% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2.6% – +4.8%
Body:
+0.5 Health per Attribute Point.
Tier 5+
AdvancedProximityReducerLegendaryPlus
- The closer an attacking enemy is, the less damage they deal to you. -20% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2.6% – +4.8%
Body:
+0.5 Health per Attribute Point.
Tier 5++
AdvancedProximityReducerLegendaryPlusPlus
- The closer an attacking enemy is, the less damage they deal to you. -20% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.
Melee Damage +2.6% – +4.8%
Body:
+0.5 Health per Attribute Point.
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