Stabber - Cyberpunk 2077
Nervous System
Tier 1 – 5++
12 capacity
Reflexes
Sashimi on a platter, that’s what they'll become.
Effects
At tier 5++
- ◆ +20% Crit Chance with Blades and throwable weapons.
Secondary stats at tier 5++
- Melee Damage
- +2.6% – +4.8%
Rolled within this range when installed.
Attunement
Reflexes
+0.1% Crit Chance per Attribute Point. Current total: +7–11%
How to get it
Sold by any Ripperdoc from level 10, with tier scaling by level.
Tiers
10 tiers, each with its own numbers
Tier 1
AdvancedOilDispenserCommon
- +7.8% Crit Chance with Blades and throwable weapons.
Melee Damage +2%
Tier 2
AdvancedOilDispenserUncommon
- +10% Crit Chance with Blades and throwable weapons.
Melee Damage +2% – +3%
Tier 2+
AdvancedOilDispenserUncommonPlus
- +10.8% Crit Chance with Blades and throwable weapons.
Melee Damage +2% – +3%
Tier 3
AdvancedOilDispenserRare
- +12.3% Crit Chance with Blades and throwable weapons.
Melee Damage +2.2% – +3.6%
Reflexes:
+0.1% Crit Chance per Attribute Point. Current total: +7–11%
Tier 3+
AdvancedOilDispenserRarePlus
- +13% Crit Chance with Blades and throwable weapons.
Melee Damage +2.2% – +3.6%
Reflexes:
+0.1% Crit Chance per Attribute Point. Current total: +7–11%
Tier 4
AdvancedOilDispenserEpic
- +14.5% Crit Chance with Blades and throwable weapons.
Melee Damage +2.4% – +4.2%
Reflexes:
+0.1% Crit Chance per Attribute Point. Current total: +11–15%
Tier 4+
AdvancedOilDispenserEpicPlus
- +15.3% Crit Chance with Blades and throwable weapons.
Melee Damage +2.4% – +4.2%
Reflexes:
+0.1% Crit Chance per Attribute Point. Current total: +11–15%
Tier 5
AdvancedOilDispenserLegendary
- +16.8% Crit Chance with Blades and throwable weapons.
Melee Damage +2.6% – +4.8%
Reflexes:
+0.1% Crit Chance per Attribute Point. Current total: +15–20%
Tier 5+
AdvancedOilDispenserLegendaryPlus
- +18% Crit Chance with Blades and throwable weapons.
Melee Damage +2.6% – +4.8%
Reflexes:
+0.1% Crit Chance per Attribute Point. Current total: +15–20%
Tier 5++
AdvancedOilDispenserLegendaryPlusPlus
- +20% Crit Chance with Blades and throwable weapons.
Melee Damage +2.6% – +4.8%
Reflexes:
+0.1% Crit Chance per Attribute Point. Current total: +15–20%
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