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ThreatEvac

ThreatEvac - Cyberpunk 2077

Circulatory System Tier 1 – 5++ 5 capacity Intelligence

Flee? I prefer the term “tactical retreat".

Effects

At tier 5++
  • +29% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +39%).
Attunement
Intelligence

+0.1% to all dealt damage per Attribute Point.

How to get it

Sold by Ripperdocs, with quality scaling as you level.

Tiers

11 tiers, each with its own numbers
Tier 1 AdvancedCatchMeIfYouCanCommon
  • +5% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +15%).
Tier 1+ AdvancedCatchMeIfYouCanCommonPlus
  • +7% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +17%).
Tier 2 AdvancedCatchMeIfYouCanUncommon
  • +10% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +20%).
Tier 2+ AdvancedCatchMeIfYouCanUncommonPlus
  • +12% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +22%).
Tier 3 AdvancedCatchMeIfYouCanRare
  • +15% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +25%).
Intelligence: +0.1% to all dealt damage per Attribute Point.
Tier 3+ AdvancedCatchMeIfYouCanRarePlus
  • +17% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +27%).
Intelligence: +0.1% to all dealt damage per Attribute Point.
Tier 4 AdvancedCatchMeIfYouCanEpic
  • +20% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +30%).
Intelligence: +0.1% to all dealt damage per Attribute Point.
Tier 4+ AdvancedCatchMeIfYouCanEpicPlus
  • +22% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +32%).
Intelligence: +0.1% to all dealt damage per Attribute Point.
Tier 5 AdvancedCatchMeIfYouCanLegendary
  • +25% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +35%).
Intelligence: +0.1% to all dealt damage per Attribute Point.
Tier 5+ AdvancedCatchMeIfYouCanLegendaryPlus
  • +27% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +37%).
Intelligence: +0.1% to all dealt damage per Attribute Point.
Tier 5++ AdvancedCatchMeIfYouCanLegendaryPlusPlus
  • +29% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +39%).
Intelligence: +0.1% to all dealt damage per Attribute Point.

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