ThreatEvac - Cyberpunk 2077
Circulatory System
Tier 1 – 5++
5 capacity
Intelligence
Flee? I prefer the term “tactical retreat".
Effects
At tier 5++
- ◆ +29% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +39%).
Attunement
Intelligence
+0.1% to all dealt damage per Attribute Point.
How to get it
Sold by Ripperdocs, with quality scaling as you level.
Tiers
11 tiers, each with its own numbers
Tier 1
AdvancedCatchMeIfYouCanCommon
- +5% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +15%).
Tier 1+
AdvancedCatchMeIfYouCanCommonPlus
- +7% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +17%).
Tier 2
AdvancedCatchMeIfYouCanUncommon
- +10% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +20%).
Tier 2+
AdvancedCatchMeIfYouCanUncommonPlus
- +12% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +22%).
Tier 3
AdvancedCatchMeIfYouCanRare
- +15% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +25%).
Intelligence:
+0.1% to all dealt damage per Attribute Point.
Tier 3+
AdvancedCatchMeIfYouCanRarePlus
- +17% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +27%).
Intelligence:
+0.1% to all dealt damage per Attribute Point.
Tier 4
AdvancedCatchMeIfYouCanEpic
- +20% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +30%).
Intelligence:
+0.1% to all dealt damage per Attribute Point.
Tier 4+
AdvancedCatchMeIfYouCanEpicPlus
- +22% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +32%).
Intelligence:
+0.1% to all dealt damage per Attribute Point.
Tier 5
AdvancedCatchMeIfYouCanLegendary
- +25% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +35%).
Intelligence:
+0.1% to all dealt damage per Attribute Point.
Tier 5+
AdvancedCatchMeIfYouCanLegendaryPlus
- +27% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +37%).
Intelligence:
+0.1% to all dealt damage per Attribute Point.
Tier 5++
AdvancedCatchMeIfYouCanLegendaryPlusPlus
- +29% movement speed when your Health drops to 25%. The more your Health drops, the more movement speed increases (max. +39%).
Intelligence:
+0.1% to all dealt damage per Attribute Point.
All cyberware
Every cyberware implant in Cyberpunk 2077, A to Z
Back to the full
cyberware list.