Bionic Joints - Cyberpunk 2077
Skeleton
Tier 1 – 5++
8 capacity
Technical Ability
Mechatronic musculoskeletal support.
Effects
At tier 5++
- ◆ Armor – simple but effective.
Attunement
Technical Ability
+0.5 Armor per Attribute Point.
How to get it
Sold by any Ripperdoc, with tier scaling by character level.
Tiers
11 tiers, identical on every one
Tier 1
AdvancedBionicJointsCommon2
- Armor – simple but effective.
Tier 1+
AdvancedBionicJointsCommon2Plus
- Armor – simple but effective.
Tier 2
AdvancedBionicJointsUncommon2
- Armor – simple but effective.
Tier 2+
AdvancedBionicJointsUncommon2Plus
- Armor – simple but effective.
Tier 3
AdvancedBionicJointsRare2
- Armor – simple but effective.
Technical Ability:
+0.5 Armor per Attribute Point.
Tier 3+
AdvancedBionicJointsRarePlus
- Armor – simple but effective.
Technical Ability:
+0.5 Armor per Attribute Point.
Tier 4
AdvancedBionicJointsEpic2
- Armor – simple but effective.
Technical Ability:
+0.5 Armor per Attribute Point.
Tier 4+
AdvancedBionicJointsEpic2Plus
- Armor – simple but effective.
Technical Ability:
+0.5 Armor per Attribute Point.
Tier 5
AdvancedBionicJointsLegendary
- Armor – simple but effective.
Technical Ability:
+0.5 Armor per Attribute Point.
Tier 5+
AdvancedBionicJointsLegendaryPlus
- Armor – simple but effective.
Technical Ability:
+0.5 Armor per Attribute Point.
Tier 5++
AdvancedBionicJointsLegendary2PlusPlus
- Armor – simple but effective.
Technical Ability:
+0.5 Armor per Attribute Point.
All cyberware
Every cyberware implant in Cyberpunk 2077, A to Z
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