Projectile Launch System (Electric) - Cyberpunk 2077
Arms
Tier 2 – 5++
8 capacity
Cool
A missile launcher in the palm of your hand (more or less literally).
Effects
At tier 5++
- ◆ Launches an explosive projectile that deals massive Electrical damage. Charged shots gain: +30% damage +25% explosion radius +100% Stun chance
- ◆ Assign cyberware to the quickslot and activate it with.
Secondary stats at tier 5++
- Electrical Damage
- +2.6% – +4.8%
- Explosion Damage
- +2.6% – +4.8%
- Melee Damage
- +2.6% – +4.8%
Rolled within this range when installed.
Attunement
Cool
+0.5% damage with this cyberware per Attribute Point.
How to get it
Arm cyberware (the Projectile Launch System) sold by any Ripperdoc from level 10, with quality scaling as you level.
Tiers
9 tiers, identical on every one
Tier 2
AdvancedProjectileLauncherElectricUncommon
- Launches an explosive projectile that deals massive Electrical damage. Charged shots gain: +30% damage +25% explosion radius +100% Stun chance
- Assign cyberware to the quickslot and activate it with.
Electrical Damage +2% – +3%
Explosion Damage +2% – +3%
Melee Damage +2% – +3%
Tier 2+
AdvancedProjectileLauncherElectricUncommonPlus
- Launches an explosive projectile that deals massive Electrical damage. Charged shots gain: +30% damage +25% explosion radius +100% Stun chance
- Assign cyberware to the quickslot and activate it with.
Electrical Damage +2% – +3%
Explosion Damage +2% – +3%
Melee Damage +2% – +3%
Tier 3
AdvancedProjectileLauncherElectricRare
- Launches an explosive projectile that deals massive Electrical damage. Charged shots gain: +30% damage +25% explosion radius +100% Stun chance
- Assign cyberware to the quickslot and activate it with.
Electrical Damage +2.2% – +3.6%
Explosion Damage +2.2% – +3.6%
Melee Damage +2.2% – +3.6%
Cool:
+0.5% damage with this cyberware per Attribute Point.
Tier 3+
AdvancedProjectileLauncherElectricRarePlus
- Launches an explosive projectile that deals massive Electrical damage. Charged shots gain: +30% damage +25% explosion radius +100% Stun chance
- Assign cyberware to the quickslot and activate it with.
Electrical Damage +2.2% – +3.6%
Explosion Damage +2.2% – +3.6%
Melee Damage +2.2% – +3.6%
Cool:
+0.5% damage with this cyberware per Attribute Point.
Tier 4
AdvancedProjectileLauncherElectricEpic
- Launches an explosive projectile that deals massive Electrical damage. Charged shots gain: +30% damage +25% explosion radius +100% Stun chance
- Assign cyberware to the quickslot and activate it with.
Electrical Damage +2.4% – +4.2%
Explosion Damage +2.4% – +4.2%
Melee Damage +2.4% – +4.2%
Cool:
+0.5% damage with this cyberware per Attribute Point.
Tier 4+
AdvancedProjectileLauncherElectricEpicPlus
- Launches an explosive projectile that deals massive Electrical damage. Charged shots gain: +30% damage +25% explosion radius +100% Stun chance
- Assign cyberware to the quickslot and activate it with.
Electrical Damage +2.4% – +4.2%
Explosion Damage +2.4% – +4.2%
Melee Damage +2.4% – +4.2%
Cool:
+0.5% damage with this cyberware per Attribute Point.
Tier 5
AdvancedProjectileLauncherElectricLegendary
- Launches an explosive projectile that deals massive Electrical damage. Charged shots gain: +30% damage +25% explosion radius +100% Stun chance
- Assign cyberware to the quickslot and activate it with.
Electrical Damage +2.6% – +4.8%
Explosion Damage +2.6% – +4.8%
Melee Damage +2.6% – +4.8%
Cool:
+0.5% damage with this cyberware per Attribute Point.
Tier 5+
AdvancedProjectileLauncherElectricLegendaryPlus
- Launches an explosive projectile that deals massive Electrical damage. Charged shots gain: +30% damage +25% explosion radius +100% Stun chance
- Assign cyberware to the quickslot and activate it with.
Electrical Damage +2.6% – +4.8%
Explosion Damage +2.6% – +4.8%
Melee Damage +2.6% – +4.8%
Cool:
+0.5% damage with this cyberware per Attribute Point.
Tier 5++
AdvancedProjectileLauncherElectricLegendaryPlusPlus
- Launches an explosive projectile that deals massive Electrical damage. Charged shots gain: +30% damage +25% explosion radius +100% Stun chance
- Assign cyberware to the quickslot and activate it with.
Electrical Damage +2.6% – +4.8%
Explosion Damage +2.6% – +4.8%
Melee Damage +2.6% – +4.8%
Cool:
+0.5% damage with this cyberware per Attribute Point.
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